Join #AliceGameJam & design your own video game

The Alice Game Jam will take place during the international Computer Science Education Week between 7th and 13th December 2015. No One Left Behind project is proud to be an official partner of this event that aims to promote inclusive game-making among children. Alice Game Jam is also supported by Catrobat, The Scratch Foundation, The British Library, Oxford University and GameCity.


This online Game Jam is geared  to teenagers and especially girls who want to learn programming in a fun and creative way and let their fantasy run wild. To celebrate the 150th anniversary of Alice in Wonderland the Game Jam event gives them the opportunity to design and create their own Alice-themed game or story with the simple programming-framework Pocket Code or Scratch.

Special tutorials, media-assets about Alice in Wonderland and an online platform allow them to learn coding by themselves  and share their projects with the whole world.

How to be part of it?

The participation will be online and you can either take part as a single creator or as a team of up to four people. As a framework to create your game you can use our free “Pocket Code” app or the free web-based Scratch platform by the MIT Media Lab.

Wall of Fame

All submitted games, stories and animations will be published together on the “Wall of Fame” during and after the game jam. So the participants will get the chance to share their projects with all the community.

All information needed is published on this website So stay tuned!


Take the chance to learn how to code and be part of the #AliceGameJam



No One Left Behind Consortium Meeting in Nottingham

The Nottingham Trent University hosted the consortium meeting of No One Left Behind project on 24th and 25th November. The meeting was attended by 18 participants from the 7 partners’ teams to review the latest developments and milestones achieved along this first year of the project, and to agree on the next steps in the project.

The project is currently running through 3 experimental pilots in eight schools involving about 600 students over 9 – 17 years old, across up to 12 subjects, in 3 countries (Austria, Spain and UK)  targeting different perspectives of students at risk of exclusion.

2015-11-24 18.34.20During the meeting our colleagues Nick Shopland, Andy Burton (NTU) and Dominic Martinovs (GameCity) moved to the Sneinton St Stephen’s Church school to conduct a live videoconference with the students in year 6 of Primary School who are using Pocket Code at classroom. Dan Gill coordinated the students with ages between 10-11 to demonstrate how to use Pocket Code on the subject of History.

Also during the meeting we had the opportunity to hear at first hand the teacher´s experiences using Pocket Code with their pupils, such as Lindsay Clark – Deputy Head of Sneinton St Stephens Primary School, Katy Wilkinson – Teacher and IT Co-ordinator and Andrew Crooks Also – Teaching Assistant both from Oakfield School and Sports. The students from these schools participating in the No One Left Behind pilot  are using Pocket Code with very good results.


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More pictures in our Flickr gallery 


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Our Project Officer visits No One Left Behind stand in ICT Lisbon 2015

The ICT event is the EU’s biggest digital research event organised by the European Commission. The iCT 2015 in Lisbon was a great opportunity to networking, follow interesting debates and hear the latest news on the EC’s new policies and initiatives.

Our project officer Evangelia Markidou visited our booth in ICT 2015 to know at first hand the latest developments of the project. During her visit our partner Wolfgang Slany from Graz University of Technology gave a demo and showed  the operation of the Pocket Code application and its interaction with the Phyro Robot.

Also Evangelia Markidou who was responsible for a network of 40 young students, researchers and innovators visited the stand with them and the students  enjoyed the demo showed during the exhibition.

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Evangelia Markidou a the NOLB booth

Visit our Flickr Gallery 


“No One left Behind” won the Grand Prix Best Connect Exhibitor in ICT 2015

The ICT 2015 event took place in Lisbon from October 20 to 22 with more than 5,700 attendees and a great exhibition area that hosted over 100 best-in-class projects results of European ICT Research & Innovation. The projects were grouped  in 3 Categories: Innovate, Connect, Transform and the participants also voted for the best stands in each one of the 3 exhibition themes.

On the last day of the event, No One Left Behind  was awarded with the Grand Prix Best Connect Exhibitor in the ICT 2015 “Young Minds” Awards.

Our colleagues Wolfgang Slany, Sabina Guaylupo and Lorena Carrillo took the stage at the main pavilion to receive the prize.

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The No One Left Behind stand received more than 300 visitors interested in our demos and in the application Pocket Code and also offering very important collaboration proposals for the project.

Wolfgang Slany during his interview with the EC press staff

Visit our Flickr gallery 

Small Wolfgang

A new generation of Pocket Code arrives on ICT2015

The Tagus river banks are already prepare to celebrate the ICT 2015 which will take place at the Centro de Congressos of Lisboa on 20-22 October 2015 in Lisbon, Portugal.

The No One Left Behind stand will be placed in the International Village of the ICT 2015 in the connect area, you can check the location in this showroom map. Our team will be at the stand presenting live demos, robots, drones and of course Pocket Code, an application developed by one of the partners of No One Left Behind project , to attract, motivate and engage students, with gaming concepts. In the future, the new generation on Pocket Code will be an empowering tool that supports the achievement of learning objectives as well as the development of creativity, problem solving, logical thinking, system design and collaboration skills.

Our colleague Wolfgang Slany from Tugraz University of Technology  will be performing live tutorials for the visitors to program easily on their own smartphones, videogames, and also with the opportunity to participate in a game jam sessions, to create a video game from scratch. There are no losers and no winners, just to experiment and of course to have fun.

Are you going to miss it? Visit our stand  

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No One Left Behind is a partner of the #AliceGameJam!

The No One Left Behind project tackles key challenges in the education sector by using the potential of digital games and game-making among children in order to unlock inclusive gaming creation and experiences. In this context, No One Left Behind is proud to be an official partner of the Alice Game Jame, an event that aims to promote inclusive game-making among children.

The event will be held on 7-13 December in the framework of the Computer Science Education Week under the theme “Alice in Wonderland” in order to invite participants to explore virtually the world of Alice in Wonderland and her friends with Pocket Code and Scratch, two applications that help children to create their own games and interactive stories in an easy way and share them with the world!

How to participate?

The participation will be online and all information needed will be published on the website so stay tuned!


It’s all about Alice in Wonderland! Create your own game and story about her amazing adventures. And don’t forget the White Rabbit, the Cheshire Cat, the Mad Hatter and all the other colourful characters from the book. More details about the theme will be made available before the Jam starts.


You can either take part as a single creator or as a team of up to four people. As a framework to create your game you can use our free “Pocket Code” app or the free web-based Scratch platform by the MIT Media Lab. Further information can be found on our Frequently Asked Questions page.

Wall of Fame

All submitted games, stories and animations will be published together on our “Wall of Fame” during and after the game jam. So you will get the chance to share your project with your friends, family, and our community! There also will be a raffle in which all participates who submitted an Alice-themed program have the chance to win great prizes and give-aways.


To have more information on the event click HERE

To know more about No One Left Behind click HERE

To know more about Pocker Code click HERE


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No One Left Behind workshops on Pocket Code have started in Austria

The No One Left Behind project has started with “the Pocket Code workshops” in Austria, one of the project’s pilot countries. During a project day held on 3 July 2015, the No One Left Behind project introduced Pocket Code to a class of students aged 14-15 in a secondary school. The students had no prior experience with Pocket Code, but with the help of students form the Technical University of Graz (TUGraz), all participants were able to bring their ideas to life and develop their first mini game!

During the programming the students worked in teams of two or three people in order to share ideas and create games together. The results are a lot of intriguing and exciting games, we share the pictures below!

Find all the pictures of the workshop HERE.

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No One Left Behind participated at the Scratch Conference 2015 #SCRATCHAMS2015

The Scratch Conference 2015 was held in Amsterdam on 12 – 15 August 2015 under the theme “Creative Communities”, those who inspire creativity, enable people to share ideas, skills and discoveries. The conference was attended by teachers, researchers, developers and other members of the worldwide Scratch community.

In this context, the No One Left Behind project presented its creative approach by including gamification principles into school curricula with the help of Pocket Code, a Catrobat application. A poster of the project was presented to describe the main objectives of the project and its upcoming activities.


To know more about the Scratch Conference 2015 click HERE

To know more about No One Left Behind click HERE


Download our paper presented at the HCII 2015!

The paper “Inclusive gaming creation by design in formal learning environments: ‘girly-girls’ user group in No One Left Behind” was presented by the No One Left Behind partners, in the context of “Women in DUXU” track, at the 17th International Conference on Human-Computer Interaction (HCII 2015). The overall aim of the presentation is to discuss key challenges faced in the European education sector, and how  the project tackles these challenges by unlocking inclusive gaming creation and experiences in formal learning situations, underpinning meaningful learning and supporting children to realise their full potential

The 17th International Conference on Human-Computer Interaction (HCII 2015) was held on 2-7 August in Los Angeles, CA, USA, covering the following thematic areas: “Human-Computer Interaction” and “Human Interface and the Management of Information”.

HCII 2015 was attended by approximately 4.843 individuals from academia, research institutes, industry and governmental agencies from 73 countries attend to the conference. Participants were able to attend to speakers’ conferences, tutorial sessions, over 250 parallel sessions as well as exhibition stands from well know industry players.

To download No One Left Behind paper click HERE

To have more information on HCII 2015 click HERE

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How to enact a responsible approach to H2020 ICT-related research and innovation?

The deployment of ICTs induces pervasive and radical changes in our lives. Responsible Research and Innovation (RRI) and Social Sciences and Humanities (SSH) both inform and equip the approach to ICT in H202O. DG CONNECT, with the support of the RRI-ICT Forum project, aims to mainstream RRI-SSH in ICT-related projects funded under the programme.

For this purpose, the first RRI-ICT workshop was organised on 8-9 July 2015 in Brussels, Belgium. This event kicked-off the launch of the RRI-SSH approach among ICTrelated H2020 projects while introducing and giving life to the ICT-related RRI-SSH ecosystem, where the No One Left Behind project performed an interactive presentation to describe the project objectives and main activities.

The event was designed to facilitate interaction between participants and their active participation in the discussions, involving them among working groups to consider ideas and share knowledge and experiences.

To know more about the event click HERE

To download the summary of the event click HERE